Series 3-The Dawn of Doom

A new mayor in town begins to make things hard for The Claw and the other vigilantes by authorizing anti-vigilante 'police enforcers.'



Crime Shark's allies prepare to break him from jail... the first steps leading up to hideous nightmares that are to be unleashed upon Cycle City!



The introduction of Shattered Shard, the strong arm of the dangerous and mysterious BioMech, that leads to the destruction of one of The Claw's most important allies!

Friday, June 25, 2010

The Claw-Final Phase



Weapons of The Claw

Real name: Todd Ticket
Affiliation: The Claw and Intellect Defense
Temperament:
ON THE STREET:
Calm, publicly shy, determinded, stumbles over words, likable, funny, good-natured, kind, but unlucky with girls.
AS THE CLAW:
Steel-worker turned gymnast, strong, agile, brave, unafraid of heights, quick-thinking/reflexes, and persistant.
Weapons/Equipment:
CLAWS:
Retractable twin drill/claws, one on each hand, able to fire from each hand and connected by a ionic-bond version of a magnetic tractor beam. Able to drill through solid metal with diamond-tipped drills and crush car engines with hydraulic claws. Claw ‘blades’ contain multiple dual-directions ‘hinges’ for versatility.
TRACTOR BEAMS:
Claws are fired off with a combination of electromagnetic/harmonic repulsors. The repulsors are specifically tuned to the claw’s harmonic frequency so that they will pull back or launch out, instead of attracting/retracting anything else.
IONIC BOND:
Interior of claws and bottom of boots contain alien ionic bonding substance, enabling him to stick to surfaces.
ION CANNON 'SHOCK BALLS':
Interior of claws also contain ionic-bond firing ion cannons, capable of rendering electronic equipment worthless and living tissue unconscious. Later will be able to fire a liquid ionic-bond for trapping targets in place.
HELMET:
Helmet includes various filtering/analyzing/sensory-boosting/scanning equipment.
Ticket can target with his eyes by looking at his target. External speakers and internal functions are all voice activated.

ADDITIONAL WEAPONS:
Dual, wrist mini-LAW’s on chains under his street clothes.
Preferred Strike: Double, claw-extended swipe.

Phase Spectre


Real name: Marla Walsh
Affiliation: The Claw and Intellect Defense
Temperament: Smart, clever, direct, defensive, attentive, sharp, and short-tempered.
Weapons/Equipment: Wears a portable, voice-activated device on her belt that allows her to phase through solid objects. Provides some light fracturing ability but it's not designed for that.
Preferred Strike: A snappy come-back with her quick wit in defense of her work.

A scientist, inventor, designer, and perfectionist. Always trying to rebuild the perfect mousetrap! But in order to rebuild it she needs to locate the flaws, which she does too often.

Designer/builder of The Claw's original L.A.W. weapon/equipment in cooperation with the President/Owner of Intellect Defense.
Also built The Claw's functional model of the newly revised C.L.A.W., thinking the design came from the President/Owner of Intellect Defense.

Also designed/built Random Bishop's Bondman ionic bond equipment and The Claw's S.U.V. Clutch vehicle.

Would rather spend time at a workbench or scientific facility than date or fight crime. But when the odds stack against the Intellect Defense's heroes she realizes she has no choice but to aid in the fight, however she can!

In the line of duty, Marla can't help but now be just a little bit jealous of Todd's growing relationship with the mysterious woman known only as Bionica... Although she would never admit it outloud, or even to herself...

Bondman


Real name: Police Chief Random Bishop
Affiliation: The Claw and Intellect Defense
Temperament: Patient, street-smart, kind, determined, able to take control but also ask for/accept help, and providing.
Weapons/Equipment: Ionic bond net launcher, grendade-glop mortar, stream-line rifle, and recovered alien laser.
Preferred Weapon: His police-issued .40 caliber pistol.

The current police chief of Cycle City, who believes in Ticket's mentor that more than just police are needed to keep the people safe. Also unsanctioned by Cycle City's new mayor, Bishop goes behind her back to supply information to Intellect Defense, supervise The Claw's actions in the field, and provide back-up if necessary.

A family man, whose ethics are put to the test when the new mayor forces Bishop's hand and orders him to arrest The Claw, despite their positive, peace-keeping actions.

Armed with multiple non-lethal, crowd-controling ionic bond weapons created by Marla Bishop takes to the street with the hopes bettering the city for his family.

Triplicate - Ein, Dual, & Thryce


Real name: Unknown
Affiliation: The Claw and Intellect Defense
Temperament: Smart, clever, direct, strong, and distracted.
Powers/Abilities: Able to use all senses through all of his bodies and control them with perfect clarity. Range: Yet to be determined. Athletic tumbling/fighting: Attacks opponents from 3 different directions with unparalleled coordination and tumbling tactics.
Preferred Strike: Catch, swing, and stomp.

Triplets born with one mind controlling and operating all three bodies. His abilities came via Crime Shark's "Prowl" drug and he wants justice and/or revenge for what he did to he and his brothers.

He gave his individual bodies names so that others could differentiate but it's not necessary for him.

An excellent spy and hand-to-hand combat fighter. Currently not proficient with any weapons; he doesn't feel he needs them.

He is often reminding others that for him, controlling one body is like others waving only one hand. When frustrated, he will sometimes speak through all 3 bodies. He is searching for a cure to his situation and he lives with the regret that he might have killed his actual brothers. But he still fights with hope to find a way to live a normal life.

He has spent these last few months gathering others to his cause to extract revenge upon Crime Shark. They now attack the jail with the hopes of putting an end to this fiendish man.

Little does he realize how askew his designs will turn...

The New Mayor

Female Mayor of Cycle City/Ticket’s boss-doesn’t like The Claw.

Out to 'clean up' Cycle City she begins to create new laws and is prepared to enforce them. And all the changes she makes are the wrong ones.

The first thing she sets out to do is stop the city's vigilante forces, starting with The Claw!

Police Chief captain Random Bishop is very unhappy about this, especially since he is helping The Claw behind her back!

To help enforce this she authorized one of the companies in town to create their own line of vigilante-fighting 'police enforcers'... starting with Blue Lightening!

Blue Lightening


Real Name: Erol Hyer
The official protector of Cycle City, even though The Claw’s been around longer.
They are natural competitors. Blue Lightening has orders to bring The Claw to justice.
Blue Lightening is openly supported by other companies and affiliates. (Which means he’s a glory-hound cheeseball.)
Carries a flying, arial jet-pack unit. The equivalent of a one-manned, flying fighter jet.

Bionica


Real name: UNKNOWN
Affiliation: UNKNOWN
Temperament: Fun-loving, adventurous, a bit on the wild side, flirtatious, reckless, compationate, and head-strong.
Weapons/Equipment:
IONIC BOND AMPLIFIED HYDROLIC SKELETON: Looking completely human on the outside, Bionica is mostly machine held together by ionic bond on the inside. Her bones have been ioniclly bonded to a complex series of hydrolic lift mechanisims, giving her incredible strength. She is also able to jump high, run fast, and do things no other human could do. Unfortunately, the ionic bond requires a steady stream of electricity in order to remain functional. A small compartment of batteries is installed in her that feeds a steady stream of electricity to her individual systems. These batteries need to be changed regularly. Without the constant flow of electrical current the machines that give her incredible power would kill her.

DUAL, MINI-RAIL GUNS: Carries two, pop-up, internal mini-rail guns in each forearm. The designs were slopped together after extensive research into Dead Bolt’s rail gun. The designs were not stolen-they were figured out by working hard and spying on Dead Bolt.
DUAL, IONIC-BONDING EXOSKELETON HANDS: Thin, small exo-skeleton, robotic hands grab down, latch onto, and bond with her hands when not in use. They are designed to be the same color and pattern as her own hands as to be undetectable when not in use.
FIRING HER EXO-HANDS: A thin, filament cord is wound tight in a quick-release spool near the base of the elbow. With small explosions it can be shot out and used as a grappling hook or weapon, which can be swung from. Maximum 2 city block range.
This is the technology Ticket's mentor traded for access to the ionic bond, not knowing what it's intentions would be used for.
MULTIPLE INTERNAL COMPARTMENTS: Trained as an escape artist, Bionica has multiple tools hidden inside and throughout her body that cannot be detected by scans, including lock-pick devices and first aid kit.
Skills/Abilities:
MARTIAL ARTS EXPERTISE: Varying, international forms of hand to hand combat (Ex. Brazilian Jijitsu).
Preferred Strike: Swing, grab, smooch, wink, and punch. Not necessarily in that order, of course. *wink*

The Claw is chasing down Crimson Shell when he first meets and is assisted by Bionica, a blonde-haired Russian bombshell that seems to like The Claw on a more than professional level!
She swings away before he can get any info on her. As he tries to find her he discovers she has no prints, no ID scans… nothing on record as if she never even existed!
She continues to assist him in his fight against Impervious, the leader of BioMech, for reasons of her own. The Claw is smitten and confused by this very mysterious woman who seems to be strong enough to survive the dangerous life-style of a Cycle City vigilante.