Series 3-The Dawn of Doom

A new mayor in town begins to make things hard for The Claw and the other vigilantes by authorizing anti-vigilante 'police enforcers.'



Crime Shark's allies prepare to break him from jail... the first steps leading up to hideous nightmares that are to be unleashed upon Cycle City!



The introduction of Shattered Shard, the strong arm of the dangerous and mysterious BioMech, that leads to the destruction of one of The Claw's most important allies!

Friday, June 25, 2010

The Claw-Final Phase



Weapons of The Claw

Real name: Todd Ticket
Affiliation: The Claw and Intellect Defense
Temperament:
ON THE STREET:
Calm, publicly shy, determinded, stumbles over words, likable, funny, good-natured, kind, but unlucky with girls.
AS THE CLAW:
Steel-worker turned gymnast, strong, agile, brave, unafraid of heights, quick-thinking/reflexes, and persistant.
Weapons/Equipment:
CLAWS:
Retractable twin drill/claws, one on each hand, able to fire from each hand and connected by a ionic-bond version of a magnetic tractor beam. Able to drill through solid metal with diamond-tipped drills and crush car engines with hydraulic claws. Claw ‘blades’ contain multiple dual-directions ‘hinges’ for versatility.
TRACTOR BEAMS:
Claws are fired off with a combination of electromagnetic/harmonic repulsors. The repulsors are specifically tuned to the claw’s harmonic frequency so that they will pull back or launch out, instead of attracting/retracting anything else.
IONIC BOND:
Interior of claws and bottom of boots contain alien ionic bonding substance, enabling him to stick to surfaces.
ION CANNON 'SHOCK BALLS':
Interior of claws also contain ionic-bond firing ion cannons, capable of rendering electronic equipment worthless and living tissue unconscious. Later will be able to fire a liquid ionic-bond for trapping targets in place.
HELMET:
Helmet includes various filtering/analyzing/sensory-boosting/scanning equipment.
Ticket can target with his eyes by looking at his target. External speakers and internal functions are all voice activated.

ADDITIONAL WEAPONS:
Dual, wrist mini-LAW’s on chains under his street clothes.
Preferred Strike: Double, claw-extended swipe.

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